41![Building Optimal Maps ● Introduction: the need for efficiency ● Building Optimal Maps ● Introduction: the need for efficiency ●](https://www.pdfsearch.io/img/67abf444cef159dbc3f0c8511080efbe.jpg) | Add to Reading ListSource URL: crystalspace3d.orgLanguage: English - Date: 2006-07-20 04:07:39
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42![Surface visibility probabilities in 3D cluttered scenes Michael S. Langer School of Computer Science, McGill University Montreal, H3A2A7, Canada email:[removed] Surface visibility probabilities in 3D cluttered scenes Michael S. Langer School of Computer Science, McGill University Montreal, H3A2A7, Canada email:[removed]](https://www.pdfsearch.io/img/9cf50e1287c3ff67405479cc8e4d595a.jpg) | Add to Reading ListSource URL: www.cim.mcgill.caLanguage: English - Date: 2009-01-29 13:12:22
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43![Previous chapter 59 the idea of bsp trees Home Previous chapter 59 the idea of bsp trees Home](https://www.pdfsearch.io/img/45c2700cdd2603681d49c4023347fda4.jpg) | Add to Reading ListSource URL: downloads.gamedev.netLanguage: English - Date: 2011-08-09 01:03:17
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44![Previous chapter 67 sorted spans in action Previous chapter 67 sorted spans in action](https://www.pdfsearch.io/img/d730b63a1499a8daf78e3a77fca9e99c.jpg) | Add to Reading ListSource URL: downloads.gamedev.netLanguage: English - Date: 2011-08-09 01:03:15
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45![](https://www.pdfsearch.io/img/edc3025ffbad5b87ee23f9a1f9ba2df0.jpg) | Add to Reading ListSource URL: downloads.gamedev.netLanguage: English - Date: 2011-08-09 01:03:17
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46![](https://www.pdfsearch.io/img/cc0bffe2189308ec35b4edf8ac111edb.jpg) | Add to Reading ListSource URL: adilyalcin.meLanguage: English |
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47![Infrared scene capabilities of SHIPIR D.A. Vaitekunas†, O.E. Lawrence W.R. Davis Engineering Limited, 1260 Old Innes Road, Ottawa, Ontario, Canada, K1B 3V3 ABSTRACT A signature model called SHIPIR was developed by W.R. Infrared scene capabilities of SHIPIR D.A. Vaitekunas†, O.E. Lawrence W.R. Davis Engineering Limited, 1260 Old Innes Road, Ottawa, Ontario, Canada, K1B 3V3 ABSTRACT A signature model called SHIPIR was developed by W.R.](https://www.pdfsearch.io/img/2fcdb1fc19caf1db16692b1fbc83bbac.jpg) | Add to Reading ListSource URL: www.davis-eng.comLanguage: English - Date: 2012-09-07 11:23:06
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48![Geometric Buffer Zones: Polygon Buffer Zone Options Geometric Buffer Zones: Polygon Buffer Zone Options](https://www.pdfsearch.io/img/f4e139f98206c7e6164363a2cd54f18e.jpg) | Add to Reading ListSource URL: www.microimages.comLanguage: English - Date: 2014-04-29 16:09:48
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49![Painter’s Algorithm • Object-Order Algorithm • Sort objects by depth • Display them in back-to-front order Painter’s Algorithm Painter’s Algorithm • Object-Order Algorithm • Sort objects by depth • Display them in back-to-front order Painter’s Algorithm](https://www.pdfsearch.io/img/f1b314506b329753332168d6d91c0af5.jpg) | Add to Reading ListSource URL: www.cs.umd.eduLanguage: English - Date: 2007-09-27 15:00:59
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50![Depth-Cull Optimization of 2D Scenes for 3D Graphics Hardware Andrew Church http://achurch.org/ Abstract Many recent consumer computing devices include graphics hardware which emphasizes strong performance in three-dimen Depth-Cull Optimization of 2D Scenes for 3D Graphics Hardware Andrew Church http://achurch.org/ Abstract Many recent consumer computing devices include graphics hardware which emphasizes strong performance in three-dimen](https://www.pdfsearch.io/img/1d42f8b835ba431e92ffed1174d428cf.jpg) | Add to Reading ListSource URL: achurch.orgLanguage: English - Date: 2014-01-25 17:58:44
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